Built for this server
The story starts with you already in it. Nobody at the table has read ahead.
What you get
Everything is yours to find
There is no sourcebook to read first. What the factions want and what the gods hold against each other come out in play, in character.
Your choices shape the story
Amara, goddess of memory, has vanished. Without her, corruption is spreading. Where that leads is up to the players and DMs.
Room for many players
The regions, factions and gods were designed for many characters at once. There is enough here for years of play.
The game you know
Auldwyn runs on Neverwinter Nights: Enhanced Edition. The rules, classes and combat work the way you expect. A pantheon led by The Three watches over ten regions, each with distinct cultures and conflicts. There are six playable races, each with a written history.
Creative ownership and the community
Auldwyn is shared under the Creative Commons Attribution 4.0 International License. Players, storytellers, builders, artists and writers may use, share, adapt and build on Auldwyn material, with credit given.
Your original creations stay yours. Your characters, stories, journals, songs, art, roleplay and lore additions belong to you. Auldwyn does not claim ownership of the original work of its players or contributors. Assets and music not made by the Development Team remain the property of their creators and are used under their published licences. Developers on the team keep ownership of their work and give Auldwyn lasting permission to use it in this world.
We want Auldwyn to be a world anyone can safely create in and carry forward, with fair credit for everyone who adds to it.
Auldwyn Development Team