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Gameplay

How quests work

Quests on Auldwyn are built around persistence, regional storytelling and long-term progression. They are not disposable tasks: every quest you finish becomes part of your character's lasting record in the world.

Getting started

Your first quest

New characters begin at the Mountain Pass in Aucklorn Vale. Your first quest comes from Alexei, a woodsman of the Mill Folk. Like every quest on Auldwyn, it is offered in conversation with a character you meet in the world.

The conversation window shows which faction a character belongs to and your current standing with it, so you can see at a glance how they regard you.

Conversation with Alexei at the Mountain Pass. His panel shows his faction, Mill Folk, and the player's standing, Stranger at 0 of 500. Alexei marvels that the player survived the upheaval on the mountain, and three reply options ask where the player is.
Meeting Alexei at the Mountain Pass. His faction and your standing with it appear above the dialogue.

Tracking

The quest journal

Auldwyn has its own quest journal, built from the ground up. Alongside your quests it tracks quest chains, your progress in each region, reputation and quest items.

Quests

The Quests tab sorts your quests into three lists, filtered by region: Active, Ready for quests you can turn in, and Done. Each quest shows which chain it belongs to. To finish a Ready quest, return to the character who gave it to you; your rewards are given automatically.

The Done tab of the Auldwyn quest journal listing 45 completed quests. The expanded quest, New Beginnings: To the Willow's End, shows its completion date, 2026-07-24, and its chain, Welcome to Aucklorn Mill.
The Done tab: completed quests stay in your journal for good, each with its completion date.

Quest items

Crucial quest items don't take up inventory space. They live in your journal, where you can view, examine and track them as part of the quest's progression.

The Items view of the Auldwyn journal showing one quest item, Riya's Favour (1 of 10), described as a perfectly ripe white and red mushroom.
The Items view: quest items are kept in the journal with their count and description, not in your inventory.

Progress

Persistent & repeatable quests

Quest progress is saved to each character, so every character builds their own record in the world. Quests come in two types: persistent quests, designed as one-time story experiences, and repeatable quests, built for repeat play.

Persistent
One-time quests. Once finished, they remain completed forever on the character you finished them with.
Repeatable
Clearly marked as repeatable. They reset at every scheduled server restart, which happens twice a day. Riya, Lady of the Dawn, announces each restart in the Discord #server-notices channel ten minutes beforehand. Your character's progress is saved.
The #server-notices channel on the Auldwyn Discord. Riya, Lady of the Dawn, posts at 21:50 and 09:50 each day: A scheduled server restart will occur in 10 minutes. Your character's progress will be saved. All repeatable quests will refresh.
Restart notices in the Discord #server-notices channel, twice a day. Repeatable quests refresh when the server comes back.
Rewards
Repeatable quests generally give less XP than persistent quests, but are often more profitable and may offer stronger reputation rewards.
Abandoning
Quests can't be abandoned once accepted.
Sharing
You can share a quest with another player if they meet its requirements, such as a minimum level or progress in the storyline.
The Auldwyn quest journal on the Quests tab, filtered to All Regions, showing three active quests. The expanded quest, Mushroom, Mushroom!, is at 1 of 10 and belongs to the repeatable chain Ana's Errands.
An active repeatable quest: progress (1/10) is tracked in the title, and the chain line marks it as Repeatable.

Together

Community quests

Some regional quests are shared goals. Every player who takes part adds to the same total, such as gathering crystals for the Vale's roadside lamps, and the whole community sees the goal fill up. They have their own Community tab in the journal, organised by region like other quests.

Stages
Each community quest is worked through in stages, each with its own goal.
Your contribution
The journal records how much you personally have added to each stage.
Daily limits
Some cap how much you can hand in per day, so everyone has a chance to contribute.
When a goal is met
Everyone who contributed can return to the quest-giver to collect a reward. Some goals open up more: a merchant escorted to a new area, for example, may choose to stay, letting players buy and sell there.
The Community tab of the Auldwyn journal showing 1 active and 4 done community quests. More Herbs for the Waystation is complete at 400 of 400; Lamplighters of the Vale is active at 957 of 1000, with a personal contribution of 15.
The Community tab: shared progress towards each goal, with your own contribution alongside.

Standing

Reputation

Regions, settlements and factions each track your reputation live. Completing quests or taking part in specific activities can raise or lower your standing, shown as a named rank such as Stranger or Familiar Face.

As Auldwyn expands, reputation will become increasingly important, with inter-faction activities, regional consequences and reputation-based rewards planned.

The Reputation tab of the Auldwyn journal listing four factions: Argent Hollow (Outsider), Frorepass Village Folk (Stranger), Mill Folk (Familiar Face, 692 of 1500 points) and Travelers (Neutral).
The Reputation tab, with a selection of factions at different ranks.

Structure

Quest chains & regional stories

A quest can be a standalone one-shot or part of a larger quest chain.

Quest chains
Quests in a chain must be completed in sequence. Completing certain chains may unlock new opportunities or deeper narrative progression.
Regions
Quests are organised by region. All quests in Aucklorn Vale, for example, are grouped together in your journal.
Narrative tiers
Each region can contain narrative tiers. Complete enough quests in a tier, or its required narrative capstone quest, to upgrade your regional status. It could unlock a whole new set of quests!

Next

Start your record

New characters begin in and around Aucklorn Vale. For rules and mechanics, see the server guide.

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